How to Play a Loner in Roleplaying Games

krabbydon:

noblecrumpet-dorkvision:

image

image credit: Tyler Jacobson

First of all, try not to. A lot of RPGs are meant to be a team effort and being a loner, while great for media with only one or two protagonists, is cancer to a group. Especially if everyone thinks they are the coolest person in the room.

DM: You are all gathered around the campfire when you hear a twig snap nearby! You think you hear the tell-tale yipping of bloodthirsty gnolls!

Man with No Name: I casually light up my pipe and brood on my log.

Edgelord: I continue to sharpen one of my many blades and brood.

Tough Goth: I brood near a tree, away from the campfire.

DM: Okay but is anyone gonna do anything other than brood? Like have normal human reactions to things or conversations about the possible ambush?

Druid Cast Out By Modern Society: I brood in a tree, two miles away.

Loners kill the mood of a campaign because everyone needs to be cool and unimpressed by the world around them. There’s a reason loners work alone. But what if you really want to play one or it fits your character’s story and personality? There are ways to play it successfully.

Character Arc

All characters need an arc; a way for their personality, flaws, traits, and ideals to change over time. This is especially true for loners. If you go into a campaign as an antisocial black sheep and go on a hundred dangerous quests risking lives for one another even the hardest loners will open up at some point. Maybe the party members fill a hole they never realized needed to be filled. Maybe caring about others or having others care about you will make you realize something you never knew about yourself.

Think about it: even the most stoic and antisocial characters in movies, stories, and video games are the most memorable when they break character; when their true self shines through. When the hardened war veteran is found crying in their room, or when the ice queen smiles for the first time, or when you find out the ill-tempered cop has a soft spot for kittens. These are the moments you remember and they will make you a more enjoyable loner to play with.

Stay Involved

Many people play loners as an excuse to zone out during the game. They use their brooding time to not get involved in combat, check their phones, chat with neighbors… this is all destructive to the game. “But my character doesn’t talk, like, ever!” That’s okay. You can still communicate and participate. Just because no one is telling you what to do and you aren’t telling anyone else what to do doesn’t mean you are a pile of wet towels. Communicate through nonverbal means to maintain your edginess but still participate. Make sure the other players know why you are doing it and what your are trying to communicate.

  • “Reaper McDeathman nods his head in agreement.” (They didn’t just nod their head, they also agree. The more info conveyed to the team, the better)
  • “Clint Scruffscar whistles to get your attention and points at the cave entrance he found.” (He conveys important plot info to the party while still being chill)
  • “Raven Roseskull motions for the rest of the group to follow her.” (She takes leadership of the group even though she’s presumably a brooding loner)
  • “Pale Vampireface pushes aside the city guard and strides toward the throne room. I roll to intimidate.” (She is interacting with an NPC she wishes to get past while maintaining a grimdark attitude)

Think about how your character carries themselves. What sorts of mannerisms do they have? Think about what you as a person want to convey to the party or to NPCs, then determine how your character would communicate that. Remember that in movies and video games, these visual cues from the loner characters are obvious. The camera zooms in on them or the composition focuses on them when they so much as twitch their eyes and trigger finger. The people at the table are not in your head. They can’t see any of that. It’s up to you to get the camera’s attention.

Be an Asset

The group needs to have a reason for you to be there. If they have none, they won’t have any reason to save you when you die or follow you through the pits of Hell. Your story isn’t the only one that matters. Be helpful when another person is trying to do something important to them. Don’t just be a stick in the mud and say “well why should I help you? What’s in it for me?” Try to find those reasons on your own. You can verbalize it to the table if it will help maintain your loner-ness. “Well, my character wouldn’t normally help you, but they feel like you might owe them something in the future.” This keeps you engaged and clues the party in on what they can do to motivate your character in the future.

If you have trouble thinking of one, try to have a reason to be in the party. Do you need them to complete your secret plans? Do you need to keep a low profile? Do you secretly want attention, glory, or wealth? Or maybe you have a heart of gold and actually care about your group.

Asides

One-on-one in-character chit-chat can develop your character and relationships with the players without harming your edgy ego. You don’t need to be a leader or public speaker, but a loner can have asides with other characters. It’s more dramatic, it adds tension, and it lets you have a mini-secret from the rest of the party (besides that one person you talked to). This way the players aren’t just travelling with some random mute who is sometimes useful but mostly just an edgy desk lamp.

Communicate Intent

Let other players know you are playing a loner ahead of time so they are aware that you might not always communicate directly. Furthermore, talk to other players out-of-character often. Just because your character is a brooding loner doesn’t mean you should be. Laugh, converse, have fun! If your character doesn’t say anything, let the other players know why so they don’t just leave you behind.

Promethean’s Cuprum writeup is helpful. Withdraw, but observe, react and intervene when doing so is important (IC)/interesting (OOC).

kat-snow2613:

jawnwats:

prismatic-bell:

cj-amused:

tenoko1:

evildorito:

onewordtest:

trikruwriter:

“This is your daily, friendly reminder to use commas instead of periods during the dialogue of your story,” she said with a smile.

“Unless you are following the dialogue with an action and not a dialogue tag.” He took a deep breath and sat back down after making the clarifying statement. 

“However,” she added, shifting in her seat, “it’s appropriate to use a comma if there’s action in the middle of a sentence.”

“True.” She glanced at the others. “You can also end with a period if you include an action between two separate statements.”

Things I didn’t know

“And–” she waved a pen as though to underline her statement–“if you’re interrupting a sentence with an action, you need to type two hyphens to make an en-dash.”

You guys have no idea how many students in my advanced fiction workshop didn’t know any of this when writing their stories.

Reblog to save a life

List of Elemental Abilities

mytherbalegwladys:

thewritershandbook:

Air/Wind

Earth

Fire

Water

Darkness

Electricity/Lightning

Energy

Ice

  • Cryokinesis – control ice, snow and other forms of frozen water.
  • Freeze Breath – freeze things in solid ice.
  • Freezing – lower the temperature in kinetic atoms to freezing temperatures.
  • Frigokinesis – control snow either as precipitation or already on the ground.
  • Ice Beam – shoot beams of freezing energy.
  • Ice Generation

Light

Weather

  • Atmokinesis – manipulate the various aspects of the weather by using water, fire, earth, air, and lightning/electricity.
  • Atmokinetic Resistance – immunity to all weather-based abilities and effects.
  • Atmokinetic Sensing – sense the future weather patterns.

Other

From Superpower Wikia. See their complete list of superpowers HERE.

It’s important?

Cool! 😀

truebluemeandyou:

Types of Sleeves Infographic from Enerie. 

*3 images because Tumblr still cannot seem to host clear and sharp images of vertically long images.

Writers continue to reblog these infographics for their useful terminology. If you’ve missed any here they are:

Tutorial: plastic keychains

kaiami:

I know a ton of you have been waiting for this one. Teaching you to make your own plastic keychains!

To start off, I think the biggest question everyone has is what I use to make them. I work with shrink film. You might be familiar with Shinky Dink brand shrink film as a kid. I use Grafix brand white inkjet shrink film. The inkjet kind is relatively pricey compared to the regular kind. If you’re using regular, I don’t recommend you stick it in your printer. Sharpie markers would be good for that.

image

Alright, now open up the file with the images that you’re working with. Make sure your images are a lot bigger than you want your finished product to be since they shrink significantly.

image

You’ll also want to lighten the opacity to about half. I go somewhere between 50-60%.

image

Now print your image out! I’ve found that it works best for me when I have it at the plain paper setting, and standard print quality.

image

Holepunch with a ¼" holepuncher BEFORE you shrink them. It’s so much more work to have to punch holes when your plastic is thick!

image

Cut out your design, leaving the amount of border you want.

image

image

Set them on a tray for convenience. An aluminum foil sheet works too, but I recommend cookie trays because they are easier and quicker to get out of the oven.

image

Preset heat. Your shrink film package will tell you what temperature to set it at, but I find that it isn’t always accurate for me. I generally set temperature to 350 degrees or so.

image

Put them in the oven. Remember to keep track of time! I leave them in for about a minute and a half.

image

After time is up they should be super small! Magic!

image

If your charms are not flat, put something heavy on it right out of the oven when they are still hot and malleable.

image

image

If you’d like to, you can seal them now. In my last two batches, I used clear topcoat nail polish. The problem with that is that I need between 3-5 coats of it, and it takes a while to dry. I’ve been experimenting with modpodge.

image

For lariats, you can use jump rings or lobster clasps.

image

Here is one that I made that wasn’t sealed. The finished texture after shrinking is a little bit rough. There’s nothing wrong with leaving them unsealed, but because they are inkjet printed, the colors wash right of without protection.

image

This is one that was sealed with modpodge. The colors become a little more vibrant and smooth and water resistant. Things often get stuck on when applying or drying so be careful.

image

These ones down here were sealed with clear nail polish. They come out shiny if you put enough coats, but the grainy texture will still be there.

image

Well, there ya go! Have fun making your own keychains!

Ambient sounds for writers

stilinski-jpeg:

writers-are-writers:

1000storyideas:

Find the right place to write your novel… 

Nature

Arctic ocean

Blizzard in village

Blizzard in pine forest

Blizzard from cave

Blizzard in road

Beach

Cave

Ocean storm

Ocean rocks with rain

River campfire

Forest in the morning

Forest at night

Forest creek

Rainforest creek

Rain on roof window

Rain on tarp tent

Rain on metal roof

Rain on window

Rain on pool

Rain on car at night

Seaside storm

Swamp at night

Sandstorm

Thunderstorm

Underwater

Wasteland

Winter creek

Winter wind

Winter wind in forest

Howling wind

Places

Barn with rain

Coffee shop

Restaurant with customers

Restaurant with few customers

Factory

Highway

Garden

Garden with pond and waterfall

Fireplace in log living room

Office 

Call center

Street market

Study room from victorian house with rain

Trailer with rain

Tent with rain

Jacuzzi with rain

Temple

Temple in afternoon

Server room

Fishing dock

Windmill

War

Fictional places

Chloe’s room (Life is Strange)

Blackwell dorm (Life is Strange)

Two Whales Diner (Life is Strange)

Star Wars apartment (Star Wars)

Star Wars penthouse (Star Wars)

Tatooine (Star Wars)

Coruscant with rain (Star Wars)

Yoda’s hut with rain ( Star Wars)

Luke’s home (Star Wars)

Death Star hangar (Star wars)

Blade Runner city (Blade Runner)

Azkaban prison (Harry Potter)

Hogwarts library with rain (Harry Potter)

Ravenclaw common room (Harry Potter)

Hufflepuff common room (Harry Potter)

Slytherin common room (Harry Potter)

Gryffindor common room (Harry Potter)

Hagrid’s hut (Harry Potter)

Hobbit-hole house (The Hobbit)

Diamond City (Fallout 4)

Cloud City beach (Bioshock)

Founding Fathers Garden (Bioshock)

Things

Dishwasher

Washing machine

Fireplace

Transportation

Boat engine room

Cruising boat

Train ride

Train ride in the rain

Train station

Plane trip

Private jet cabin

Airplane cabin

Airport lobby

First class jet

Sailboat

Submarine

Historical

Fireplace in medieval tavern

Medieval town

Medieval docks

Medieval city

Pirate ship in tropical port

Ship on rough sea

Ship cabin

Ship sleeping quarter

Titanic first class dining room

Old west saloon

Sci-fi

Spaceship bedroom

Space station

Cyberpunk tearoom

Cyberpunk street with rain

Futuristic server room

Futuristic apartment with typing

Futuristic rooftop garden 

Steampunk balcony rain

Post-apocalyptic

Harbor with rain

City with rain

City ruins turned swamp

Rusty sewers

Train station

Lighthouse

Horror

Haunted mansion

Haunted road to tavern

Halloween

Stormy night

Asylum

Creepy forest

Cornfield

World

New York

Paris

Paris bistro

Tokyo street

Chinese hotel lobby

Asian street at nightfall

Asian night market

Cantonese restaurant

Coffee shop in Japan

Coffee shop in Paris

Coffee shop in Korea

British library

Trips, rides and walkings

Trondheim – Bodø

Amsterdam – Brussels

Glasgow – Edinburgh

Oxford – Marylebone

Seoul – Busan

Gangneung – Yeongju

Hiroshima

Tokyo metro

Osaka – Kyoto

Osaka – Kobe

London

São Paulo

Seoul

Tokyo

Bangkok

Ho Chi Minh (Saigon)

Alps

New York

Hong Kong

Taipei

In case anyone wants some ❤️

Where had this fucking been my entire life !